Welcome to makehuman forums!
And hmmm.... I'll have to try and remember what I was referring to with my post...
I have one blend file that I used to create a bodyparts3d target, with random other stuff included like retopology experiments. (this file is the one I took the screencap of in my previous post)
And a different blend file, which is probably the 300MB one I referred to, where I imported a huge amount of bones+muscles using a script I found, and sorted body parts into layers. But that file has no retopology/MH work or anything, except for where I started on shrinkwrapping a cube to the skull. It's probably what you want, as it's inconvenient to import all the parts manually. I'll try and find a way to get it to you. Maybe via dropbox?
I also apparently used a retopology program to convert it to all-quads so that it works as a makehuman clothing. So for now you can play with that:
http://www.makehumancommunity.org/cloth ... skull.html(pictured with my xray skin, found here:
http://www.makehumancommunity.org/skin/xray.html)