There is a bunch of graphical issues/glitches which while not catastrophic would be nice to have fixed for the next release. If you're comfortable with UVs, makeclothes and/or weight painting in blender, maybe you could consider taking a look at these?
The most serious ones are
#954 assymetric/inconsistent weight painting
http://bugtracker.makehumancommunity.org/issues/954
#1034 malassigned vertices in the arm pit
http://bugtracker.makehumancommunity.org/issues/1034
The other ones are:
#662 Male suit UV glitch
http://bugtracker.makehumancommunity.org/issues/662
#787 Braid scalp bleed through
http://bugtracker.makehumancommunity.org/issues/787
#831 work suit texture glitches
http://bugtracker.makehumancommunity.org/issues/831