Me and Aranuvir have been working on a new plugin: the asset editor.
The goal of this editor is to allow the user to edit asset metadata and settings via the GUI rather than having to manually edit the asset text files. Further, the editor will ensure correct file encoding, correct line endings, and give best practice recommendations.
To test this, download the repo at https://github.com/makehumancommunity/community-plugins and then copy everything from the makehuman dir (https://github.com/makehumancommunity/c ... /makehuman) to your plugins directory.
Note that this is a first test version. You may want to manually backup asset files before editing them, in case something gets messed up.
A known limitation is that all added fields will end up at the bottom of the asset file. This doesn't make any functional difference, but for readability reasons it might be better if the settings were collected at the top. Also, the best practice recommendations are still pretty few and rather crude.