Hello everyone,
I suspect you may already know, but I'm seeing some interesting anomalies with the armpits. I haven't tested these once input into Unity, but I can see them in the make human pose system for sure.
For a good example, pick any shirt and just use a super man pose!
In some cases, younger children for example, the armpits "suck in" and move up. Creating a gap. This one isn't so bad, some clothing is worse.
At older ages, they can create sharp points (this is using the built-in clothing).
In superman poses they are really weird.
And here it is with my textured shirt.
Is this something I can fix by working with Vertex Groups in blender? Or should I maybe just fix the models post-creation?