Orkify head target with custom skin and teethmodel

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Orkify head target with custom skin and teethmodel

Postby sonntag78 » Sat Jan 02, 2016 9:34 pm

you can download the old version here, will update it later too: http://www.makehumancommunity.org/targe ... yhead.html and the skin here: http://www.makehumancommunity.org/skin/ ... _skin.html


new version with teeth v2 :) still wip ;)

since it gets a little complicated uploading all this assets i've packed a rar with all you need. just extract it or copy the included data folder to this folder: C:\Users\username\Documents\makehuman\v1
you may need to reassign the textures in make human under utilitys MAterial editor on the right and resave the material file at the bottom. and the teeth only look alright with the Orkify Target at max but they do work now with almost all expressions and the mhx2 visemes.

downloadlink new version with teeth (done with nightly build version of make human):
https://www.sendspace.com/file/2cxcg5
Attachments
Orkskinscreenshot3.png
Last edited by sonntag78 on Tue Jan 05, 2016 12:18 am, edited 6 times in total.
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Re: Orkify head target with custom skin

Postby MTKnife » Sat Jan 02, 2016 9:38 pm

The normal map won't show up in MH, but it will export through MHX (and possibly other exporters).
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Re: Orkify head target with custom skin

Postby sonntag78 » Sat Jan 02, 2016 9:42 pm

thank you :)
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Re: Orkify head target with custom skin

Postby sonntag78 » Sun Jan 03, 2016 4:04 am

new version 1.1 out :) now with custom teeth and eye texture and reworked skin

skin download: http://www.makehumancommunity.org/skin/ ... _skin.html

target download: http://www.makehumancommunity.org/targe ... yhead.html

teeth material download: http://www.makehumancommunity.org/conte ... xture.html

eye material download: http://www.makehumancommunity.org/conte ... xture.html
Attachments
Orkskinscreenshot.png
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Re: Orkify head target with custom skin

Postby loki1950 » Sun Jan 03, 2016 4:11 am

Suggestion for the teeth longer incisors almost fangs both on the upper and lower jaws so they show even when the mouth is closed will complete the orc look very good beginning 8-)

Enjoy the Choice :)
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Re: Orkify head target with custom skin

Postby sonntag78 » Sun Jan 03, 2016 5:20 am

This was the first thing i thought about. Take a look the first post ;) but it's not that easy, because of the deformation in the face. I experimented with this in the make cloth plugin, but it gets always messed up in make human. Completly messed up teeth, that don't work with the deformation are worth nothing. Maybe its easier to deform it afterwards in blender, but i will try to find out how i can control the deformation of the teeth the right way. Does a special vertex group exist for upper and lower teeth? btw here is a cycles rendering showing the normal map in action. Remember this is still work in progress and all done today ;)
Attachments
orkheadcycles.png
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Re: Orkify head target with custom skin

Postby joepal » Sun Jan 03, 2016 9:17 am

There's something missing in the makeclothes -> makehuman process for special geometries such as eyes and teeth. The eyes that are available in MH now does not deform with, for example, expressions. But if you import the eyes in blender, and re-export them via makeclothes to what appears as a simple clone of the eyes, they end up deforming horribly.

I assume the same problem appears with teeth.

I don't know what's missing, and I haven't been able to reach anyone who knows enough about makeclothes to provide an answer.

The bug report is here:

http://bugtracker.makehumancommunity.org/issues/981
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http://www.palmius.com/joel
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Re: Orkify head target with custom skin

Postby sonntag78 » Mon Jan 04, 2016 4:25 pm

finally i found a way to make the teeth work :) here is a screenshot of a first testmodel :)
Attachments
Orkskinscreenshot2.png
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Re: Orkify head target with custom skin

Postby sonntag78 » Mon Jan 04, 2016 8:38 pm

another wip screenshot with new target and more refined teeth (using mhx2 and cycles)
Attachments
orkheadcycles1.png
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Re: Orkify head target with custom skin

Postby sonntag78 » Mon Jan 04, 2016 8:49 pm

and another one done with make human.

still doesn't work with all make human Expressions, but the deformation is a lot better now and the new target needs some more work
Attachments
Orkskinscreenshot3.png
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