My quick modification of Caucasian female skin.

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My quick modification of Caucasian female skin.

Postby bbot22 » Wed Dec 23, 2015 12:38 pm

I modified Caucasian female skin a bit. I made it darker and added bigger nipples.

Take look at it: http://www.makehumancommunity.org/skin/ ... ipple.html

Its not the best. Its just a test.
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Re: My quick modification of Caucasian female skin.

Postby bbot22 » Wed Dec 23, 2015 12:47 pm

Ok so i haven't expected this.

I was making a simple human skin, but because of a mistake that i made, skin turned into fantasty brownish bronze like color. It looks awesome, but i have one problem. When i go to rendering mode, the texture changes to the default, invalid texture image with the yellow/orange lines. Why does it happen when i try to render?
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Re: My quick modification of Caucasian female skin.

Postby loki1950 » Wed Dec 23, 2015 5:04 pm

Not sure as I can't see all the settings you have set in blender mind reading seems to be not possible :o

Enjoy the Choice :)
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Re: My quick modification of Caucasian female skin.

Postby bbot22 » Wed Dec 23, 2015 5:13 pm

loki1950 wrote:Not sure as I can't see all the settings you have set in blender mind reading seems to be not possible :o

Enjoy the Choice :)


@loki i didn't use blender for that. I simply edited the texture with Paint.net and added .mhmat file to it. I just do not understand why when i go to render mode the texture turns to image in file attachment. You know the default: texture not found.
Attachments
texture_notfound.png
texture_notfound.png (9.69 KiB) Viewed 8127 times
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Re: My quick modification of Caucasian female skin.

Postby loki1950 » Wed Dec 23, 2015 6:34 pm

Most likely then it can not find the modified texture file in the path specified in the .mhmat did you put a copy of the modified texture in with all the other skin textures so it looks in the default location first so make sure of both file names and where it is your folder structure.

Enjoy the Choice :)
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Re: My quick modification of Caucasian female skin.

Postby learning » Wed Dec 23, 2015 9:36 pm

I created a subdirectory in data/skins/ for your skin and put both files there, didn't do anything else. Works okay for me, including pose mode in MH, as well as exporting etc. Not exactly my cup of tea, admittedly, but it does work.
Attachments
Screenshot_2015-12-24_00-31-54.png
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Re: My quick modification of Caucasian female skin.

Postby loki1950 » Wed Dec 23, 2015 9:58 pm

BTW there is already enhanced nipples on the default texture but with the update to the new genitals proxy the separate islands UV's got lost so a new unwrap of the proxy would be a good project for someone my blender skills haven't reached that level yet.

Enjoy the Choice :)
my box::HP Envy i5-6400 @2Q70GHzx4 8 Gb ram/1 Tb(Win10 64)/3 Tb Mint 19.2/GTX745 4Gb acer S243HL K222HQL
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Re: My quick modification of Caucasian female skin.

Postby bbot22 » Thu Dec 24, 2015 7:00 am

learning wrote:I created a subdirectory in data/skins/ for your skin and put both files there, didn't do anything else. Works okay for me, including pose mode in MH, as well as exporting etc. Not exactly my cup of tea, admittedly, but it does work.


@learning however when i go into render mode, skin texture turns into texture not found texture.
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Re: My quick modification of Caucasian female skin.

Postby learning » Thu Dec 24, 2015 8:34 am

Yeah, render mode in MH is weird. I never use it, so I can't tell what's wrong. Why not just use blender?
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Re: My quick modification of Caucasian female skin.

Postby learning » Sun Jan 03, 2016 10:26 pm

BTW, I used your skin as a basis for my Elf skin http://www.makehumancommunity.org/skin/elven_skin.html I've honestly never expected to use it for anything, but here we are. The ways of MH asset development are strange…
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