Another MakeHuman Project I am working on: Spiderman! I am currently working on texturing it... I used the male_generic base and and used the male_muscle topology to bake a normal map. The rest was just some poly editing in blender.
Moderator: joepal
Rhynedahll wrote:Very nice.
Are you going for photorealistic in your final render?
R45k0ln1k0w wrote:Rhynedahll wrote:Very nice.
Are you going for photorealistic in your final render?
I think I am lacking the skills to do that . Currently I am working on the textures. Especially the weblines are turning out to be quiet difficult to accomplish.
brkurt wrote:What software paint app are you using to create the web lines? Your best bet is a vector graphics program, that will allow you to create your textures in controllable layers, and your weblines can be thin brushstrokes made from Bezier curves. I use Inkscape, but Adobe Illustrator is another example.
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