is it possible to make a more realistic effect for the skin? eg http://alteredqualia.com/three/examples ... _skin.html
could you separate the eyelashes in the collada exporter ?
Moderator: joepal
ThomasL wrote:You can remove the eyebrows and eyelashes by unselecting the corresponding check boxes when you export.
It would certainly be good if the exported skin were more realistic, but it takes a good artist to make that. If somebody cares to contribute a good skin shader for the collada and obj exporters, I can integrate it with the code. Although the quality of the skin does not only depend on what is in the dae file, but also how the target app handles the import.
dark poulpo wrote:for the eyelashes, i don't want remove them, just separate them of body.
for the skin, I was thinking of seeing this effect in MakeHuman directly to give more realism. should see what happens with the current texture ...
dark poulpo wrote:for the eyelashes, i don't want remove them, just separate them of body.
ThomasL wrote:dark poulpo wrote:for the eyelashes, i don't want remove them, just separate them of body.
If you export to an app with editing capabilities, like Blender or Maya, you can easily do that after you have imported the mesh. If it doesn't, I don't see the point.
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