This question was asked by someone last year, but unfortunately there was no actual, concrete answer posted.
For a research project on face perception, I'd like to construct random faces. What I mean by "random" is random facial structure, as found in the controls on the "Body details (realistic morphings)" page of ver. 0.9.1, for example--and not facial expressions.
The ideal thing would be a Python script that set these morphs (all or some subset) to random values, then saves the figure in the .obj format.
I'm a MakeHuman beginner (I'm really impressed with your work, by the way), but I'm good at Python and programming in general. So if someone has a partial solution that will help get me started, that would be great, too.
Thanks a lot.
Mark