Page 1 of 1

Unwanted deformation on clothes/accessories

PostPosted: Thu Sep 12, 2019 9:34 pm
by rampagedog12
I am using makeclothes for clothes and accessories.
When I import them back to makehuman, I get unwanted deformation.
For example, the watch doesn't fit a human when I changed the parameter.
I follow the instruction to make a medal...
I download some assets. Some look good when human is deformed.
The official female suit doesn't deform well..
How to create a good cloth/accessory???

Re: Unwanted deformation on clothes/accessories

PostPosted: Fri Sep 13, 2019 3:43 am
by MTKnife
Try the "What if automatic vertex groups don't work?" section of this page:

http://www.makehumancommunity.org/wiki/ ... on:Clothes

It's not a panacea, but it should help. Keep in mind that things can be affected by which mesh you use in MakeClothes. For example, right now I'm having a rough time with a skirt I made using the Average Female--you put it on a kid, for example, and it bunches up at the rear because the kid doesn't have an adult female's buttocks.

Re: Unwanted deformation on clothes/accessories

PostPosted: Fri Sep 13, 2019 4:48 pm
by loki1950
ATM makeclothes only works with blender 2.79 it has not been updated for 2.8 yet.

Enjoy the Choice :)

Re: Unwanted deformation on clothes/accessories

PostPosted: Fri Sep 13, 2019 6:05 pm
by MargaretToigo
Try fitting clothes to the helper geometry instead of the human body.