Pose to new Skeleton

MakeHuman python API, python plugins, etc

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Pose to new Skeleton

Postby Kalkas » Thu Oct 29, 2015 8:33 am

Lets say i pose the human.getSkeleton(). Is there any way i can transfer the pose to human.getBaseSkeleton() (i am not talking about skinning).

If this is not implemented, how can i achieve this? The provided rigs seem to be mapped somehow.
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Re: Pose to new Skeleton

Postby duststorm » Thu Oct 29, 2015 2:31 pm

This would require retargetting, something that MakeHuman does not contain yet.
I had some proof of concept in A7, but it was never completely working.

What we currently do is set a pose on the base skeleton and then fit the other skeletons in the posed mesh, so that the pose is the rest pose of the skeleton.
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