Can someone tell me about?
I'm trying to understand how works internal MH file system to make a decent MH importer to Blender.
Is Makehuman\data\3dobjs the place where are placed make human meshes?
Is base.OBJ the base mesh?
Are lines beginning with v inside the base.OBJ vertices coordinates?
Are lines beginning with f face vertices? Why it has the format int/int/int?
What means other lines inside base.OBJ?
What means other files and its line contents?
How works MH pose system? Is there a Skeleton/Armature?