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Porting MH morphing feature to Java

PostPosted: Sun May 24, 2020 12:51 am
by drzx
This is still a raw idea, so I post here. I want to port morphing feature of MH to may game which is Java, at least Face, weight and height. The idea is user able to modify their character. so, anybody can give me a clue where to start?

Re: Porting MH morphing feature to Java

PostPosted: Sun May 24, 2020 7:53 am
by joepal
Reading up on vector math is probably a good start. :-)

Otherwise, looking into the section on targets here is probably useful https://www.youtube.com/watch?v=3tqSdHitr9c