blender 2.79/2.8 hair shader, subsurface

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Re: blender 2.79/2.8 hair shader, subsurface

Postby jujube » Sat Oct 13, 2018 3:40 pm

Simulated head hairs.
Attachments
haaaaaaairs.PNG
shine.PNG
hair tentacles.PNG
jujube
 
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Re: blender 2.79/2.8 hair shader, subsurface

Postby jujube » Sat Oct 13, 2018 8:05 pm

Increasing amounts of gray hair on different hair colors, plus a basic version of the random hair node setup. The part highlighted in yellow is the percentage of white hairs. (Currently, the default random setting in the shader makes the color random in both directions. )

The "Hair info -> is strand" is optional; it's a cool trick to set the material of the emitter object.
Attachments
gray hair gradient.png
hair_mix_nodes.PNG
jujube
 
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