Crowdmaster

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Crowdmaster

Postby joepal » Sun Sep 11, 2016 5:01 pm

Joel Palmius (LinkedIn)
MakeHuman Infrastructure Manager
http://www.palmius.com/joel
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Re: Crowdmaster

Postby loki1950 » Sun Sep 11, 2016 6:15 pm

Nice find joel reminds me of my first views of the "Lord of the Rings" making of extras and the crowd plug-in for Maya.

Enjoy the Choice :)
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Re: Crowdmaster

Postby wolgade » Sun Sep 11, 2016 7:45 pm

Cool!

Trouble is: I might not get old enough to try all 3D stuff that's worth trying, but this is something I have to try if I ever find the time.
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Re: Crowdmaster

Postby RobBaer » Sun Sep 11, 2016 11:51 pm

Wasn't Jonas working on something like this for Ogre3D at one time?
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Re: Crowdmaster

Postby duststorm » Wed Sep 28, 2016 7:08 pm

Very cool!
Yes, the OgreCrowd component was my child :) It's how I got stuck in MakeHuman development, I needed characters generated for my crowd component ;) As is often the case when you start developing a tool you need, you're spending so much time on building the tool, that there's not much time left for actually using it :)

And of course I have never found the time to continue work on the crowd component :) Even though I keep eyeballing the Ogre3D community and some of the cool progress it is making.
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Re: Crowdmaster

Postby joepal » Wed Oct 05, 2016 6:34 am

Joel Palmius (LinkedIn)
MakeHuman Infrastructure Manager
http://www.palmius.com/joel
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