Page 1 of 1

Will Blender 2.5 support unlimited undo/redo?

PostPosted: Sat Feb 13, 2010 6:40 pm
by sonerd
Given that they've rewritten it from scratch, I assume they chose a command-based class hierarchy in order to support unlimited undo/redo... didn't they? (if not, it will be one of the most silly code rewrites I've seen...)