I was wondering, and I've done a little research, is there anywhere with a fairly expansive library of human skeleton animations? I have little to no animation experience and frankly don't care much for high quality graphics, though I keep thinking there's GOT to be something like this out there.
I want to animate a high fantasy game, and I need some attack animations and junk, stuff you wouldn't just find anywhere. But it's gotta be somewhere, right?
The other idea I had: Isn't it theoretically possible to "rescale" animations for different, but similarly laid out, skeletons? I mean, MH has not one, but several different rigging types, and I imagine if I could find a few of those libraries, I could probably work up an algorithm to clean them for different skeletal layouts. I'm usually not very physics-minded in my programming pursuits, but it definitely seems doable, isn't it? Has there been anything similar attempted?