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Can I export the visemes with the figure in FBX format?

PostPosted: Thu Apr 04, 2013 6:27 am
by rampa
I am hoping there is a way to export the viseme morphs within the FBX exporter in the pure python branch of MakeHuman.

Re: Can I export the visemes with the figure in FBX format?

PostPosted: Sun Apr 07, 2013 3:54 pm
by ThomasL
Not at the moment, unfortunately. The visemes are a (not always very good) combination of expression units. These are exported with fbx, but I don't know how to make combinations within fbx. It should not be too hard to write a script in the target app (eg. in Maya python) which creates lipsync buttons from the basic morph targets, if somebody fluent in the relevant scripting language is interested.

Re: Can I export the visemes with the figure in FBX format?

PostPosted: Sun Apr 07, 2013 4:42 pm
by rampa
Thanks for the info. That is beyond my scope. I was hoping to be able to simply bring the morphs into iClone, as it supports morph based animation now.