Wow

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Wow

Postby Sethren » Tue Feb 26, 2008 5:46 am

This is just gorgeous. I hope we can get pretty faces like this from MakeHuman some day soon.

http://www.renderosity.com/mod/gallery/ ... 155&member
Sethren
 
Posts: 204
Joined: Fri Feb 15, 2008 10:30 pm

Re: Wow

Postby Manuel » Tue Feb 26, 2008 11:02 am

Of course...this level is easy for us :-)

This is the final goal level:

http://developer.download.nvidia.com/pr ... sigg07.ppt

Ciao,

Manuel
Manuel
 

Re: Wow

Postby Sethren » Tue Feb 26, 2008 9:27 pm

I rest my case. :shock:


I was thinking about the the facial shape also of such a character. Will at some point a user be able to make the mesh semi-transparent with levels of opacity to adjust so that when importing a backround to work on the face of the backround for example could easily be lined up to the MakeHuman face for very detailed editing?
Sethren
 
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Re: Wow

Postby Manuel » Wed Feb 27, 2008 9:19 am

Sethren wrote:I rest my case. :shock:


I was thinking about the the facial shape also of such a character. Will at some point a user be able to make the mesh semi-transparent with levels of opacity to adjust so that when importing a backround to work on the face of the backround for example could easily be lined up to the MakeHuman face for very detailed editing?


We are thinking about this. Another suggestion was an "outline" rendering.
Manuel
 

Re: Wow

Postby Sethren » Wed Feb 27, 2008 9:44 am

That sounds good also. What ever is best to see the up-close images from behind.
Sethren
 
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