hard surface clothing
Posted: Mon Jan 23, 2023 12:39 am
wit that piece as a starter point, I am attempting for the third time to create a "suit" of armor for some fictional characters of mine. Their every day armor consists of a hard shell tunic/pants getup with the leg/hip parts articulated. The materials used are a 25th century version of ceramic stopping most everything short of an anti-tank round. These are worn in a non-battlefield environment where protection from nuclear, biological and chemical weapons is indicated.
there is where the trouble begins.
my last attempt at this I found the armor deforming with posing like regular cloths.
How do I go about keeping stiff parts stiff?