I have been trying to follow various tutorials on adding a skeleton to an MH model, but I don't see any skeleton.
For example tutorial: "MakeHuman & Blender: Create new pose" on YouTube.
Specifically, if I start MH and just use the default figure, then
Pose/Animate > Skeleton .. the figure rendering appears "ghostly" which matches tutorial 1:18.
then Rig Presets > select Default
... tutorial 1:21 shows a skeleton appearing, but for me, no skeleton appears.
Am I missing some setting?
For what it's worth, the system specs:
[*]Windows 10 Pro
[*] NVidia GeForce GTX 1060 6 GB
[*] Version: OpenGL 4.6.0 NVIDIA 522.30