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Howdy yall

PostPosted: Mon Oct 25, 2021 6:52 am
by AKNightHawk
Hey everyone!
I have been using Makehuman for a while but I have not posted in here until now. Anyway, I just wanted to say hello. And I guess I can tell yall a little about myself.
I am a game developer. I have been making games for fun in my spare time ever since 2006. I consider myself a Mid-level user in unity. I do level design and 3D modeling in 3Ds Max. And am a texture tweaker. I can do Animations for things like mechs and stuff too. I also really enjoy making Game maps and terrain.

My game design company is called Dark Realm Game Studio. You can check out the game I am currently developing here.

Dark Realm: Legacy of a Hero.
https://www.moddb.com/games/dark-realm-legacy-of-a-hero

Also two other projects I have been working on as well here.

Assault Knights: Reign of Steel
https://www.moddb.com/games/assault-knights-reign-of-steel

Assault Knights 2: Fallen Knight
https://www.moddb.com/games/assault-knights-2-fallen-knight

And lastly, I have a discord room here.
https://discord.gg/2ydyF6B

Feel free to stop by anytime. And thanks so much. :D

Re: Howdy yall

PostPosted: Mon Oct 25, 2021 11:32 am
by tomcat
Very interesting. In "Dark Realm: Legacy of a Hero" will there be a Character Generator or just a choice of ready-made ones?

Re: Howdy yall

PostPosted: Mon Oct 25, 2021 1:05 pm
by AKNightHawk
woodcat wrote:Very interesting. In "Dark Realm: Legacy of a Hero" will there be a Character Generator or just a choice of ready-made ones?

You'll be able to customize your characters a lot like Skyrim and other games that allow it. I plan on giving a lot of freedom to the character creation. Because that is my favorite part of games that allows it. :D You will be able to choose your race as well. Human, Elf, etc. And have a selection of outfits to start out with.

I also plan on using Makehuman characters for NPCs as well. And I just figured out how to set up the morphs in 3Ds max. So most of the morph shapes will be implemented directly from Makehuman. It's going to be a daunting task to undertake though. That is why I am only going to do 1 male and 1 female. But all in all, by the time I am done it will almost be like I will have Makehuman in unity lol.

Re: Howdy yall

PostPosted: Mon Oct 25, 2021 1:22 pm
by tomcat
AKNightHawk wrote:So most of the morph shapes will be implemented directly from Makehuman. It's going to be a daunting task to undertake though. That is why I am only going to do 1 male and 1 female. But all in all, by the time I am done it will almost be like I will have Makehuman in unity lol.


Yes, it is an interesting and challenging task. I'm trying to do about the same thing right now, but only in Blender and Godot. In MN there are a lot of forms and not all of them are needed in the game — you can simplify.

If you have any problems, please contact me and we'll try to solve it together. :)

Re: Howdy yall

PostPosted: Mon Oct 25, 2021 2:05 pm
by AKNightHawk
woodcat wrote:
AKNightHawk wrote:So most of the morph shapes will be implemented directly from Makehuman. It's going to be a daunting task to undertake though. That is why I am only going to do 1 male and 1 female. But all in all, by the time I am done it will almost be like I will have Makehuman in unity lol.


Yes, it is an interesting and challenging task. I'm trying to do about the same thing right now, but only in Blender and Godot. In MN there are a lot of forms and not all of them are needed in the game — you can simplify.

If you have any problems, please contact me and we'll try to solve it together. :)


Sounds good I sure will. :D Also you can come to my discord if ya want to just chat. We need community members lol.https://discord.gg/2ydyF6B

Anyway here is a pic of my game. Had to restart on the map but it is coming out better than before.

Image