by SaltyCowdawg » Fri Jan 24, 2020 7:09 pm
From what I remember from my flailing attempts to make clothing using the original MakeClothes it was preferred when you textured your clothing it be done in Blender render instead of Cycles which precluded multiple channels of materials. Is that still a restriction (one material) and is Evee the new standard for making clothes?
Peter L. Berghold <peter@berghold.net> or <Salty.Cowdawg@gmail.com>
Retired IT with 30+ years in the business