Makehuman 12a3 doesn´t start on my windows 10 dell laptop, it stays endlessly on the opening screen.
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The logfile says:
[2019-08-25 09:33:34,678] log.py->message():118 -- MESSAGE -- Initialized logging
[2019-08-25 09:33:34,685] log.py->debug():97 -- DEBUG -- VERSION: 1.2.0 Alpha3
[2019-08-25 09:33:34,685] log.py->debug():97 -- DEBUG -- HG REVISION: UNKNOWN
[2019-08-25 09:33:34,685] log.py->debug():97 -- DEBUG -- SHORT VERSION: alpha3
[2019-08-25 09:33:34,685] log.py->debug():97 -- DEBUG -- BASEMESH VERSION: hm08
[2019-08-25 09:33:34,685] log.py->debug():97 -- DEBUG -- IS BUILT (FROZEN): No
[2019-08-25 09:33:34,685] log.py->debug():97 -- DEBUG -- IS RELEASE VERSION: Yes
[2019-08-25 09:33:34,685] log.py->debug():97 -- DEBUG -- DEFAULT ENCODING: utf-8
[2019-08-25 09:33:34,685] log.py->debug():97 -- DEBUG -- FILESYSTEM ENCODING: utf-8
[2019-08-25 09:33:34,685] log.py->debug():97 -- DEBUG -- STDOUT ENCODING: cp1252
[2019-08-25 09:33:34,685] log.py->debug():97 -- DEBUG -- LOCALE PREFERRED ENCODING: cp1252
[2019-08-25 09:33:34,685] log.py->debug():97 -- DEBUG -- WORKING DIRECTORY: C:\Program Files (x86)\makehuman-community\makehuman
[2019-08-25 09:33:34,685] log.py->debug():97 -- DEBUG -- HOME LOCATION: C:/Users/zapata/Documents
[2019-08-25 09:33:34,685] log.py->debug():97 -- DEBUG -- PYTHON PATH: ./;./lib;./apps;./shared;./apps/gui;./core;C:\Program Files (x86)\makehuman-community\Python\python36.zip;C:\Program Files (x86)\makehuman-community\Python;C:\Program Files (x86)\makehuman-community\pkgs
[2019-08-25 09:33:34,685] log.py->debug():97 -- DEBUG -- DLL PATH: C:\Program Files (x86)\Intel\Intel(R) Management Engine Components\iCLS;C:\Program Files\Intel\Intel(R) Management Engine Components\iCLS;C:\WINDOWS\system32;C:\WINDOWS;C:\WINDOWS\System32\Wbem;C:\WINDOWS\System32\WindowsPowerShell\v1.0;C:\WINDOWS\System32\OpenSSH;C:\Program Files (x86)\Intel\Intel(R) Management Engine Components\DAL;C:\Program Files\Intel\Intel(R) Management Engine Components\DAL;C:\Program Files (x86)\Intel\Intel(R) Management Engine Components\IPT;C:\Program Files\Intel\Intel(R) Management Engine Components\IPT;C:\Program Files\Intel\WiFi\bin;C:\Program Files\Common Files\Intel\WirelessCommon;C:\Users\zapata\AppData\Local\Microsoft\WindowsApps;
[2019-08-25 09:33:34,685] log.py->debug():97 -- DEBUG -- SYS.VERSION: 3.6.5 (v3.6.5:f59c0932b4, Mar 28 2018, 16:07:46) [MSC v.1900 32 bit (Intel)]
[2019-08-25 09:33:34,685] log.py->debug():97 -- DEBUG -- SYS.PLATFORM: win32
[2019-08-25 09:33:34,690] log.py->debug():97 -- DEBUG -- SYS.EXECUTABLE: C:\Program Files (x86)\makehuman-community\Python\pythonw.exe
[2019-08-25 09:33:34,690] log.py->debug():97 -- DEBUG -- PLATFORM.MACHINE: AMD64
[2019-08-25 09:33:34,691] log.py->debug():97 -- DEBUG -- PLATFORM.PROCESSOR: Intel64 Family 6 Model 142 Stepping 10, GenuineIntel
[2019-08-25 09:33:34,691] log.py->debug():97 -- DEBUG -- PLATFORM.UNAME.RELEASE: 10
[2019-08-25 09:33:34,691] log.py->debug():97 -- DEBUG -- PLATFORM.WIN32_VER: 10 10.0.17134 SP0 Multiprocessor Free
[2019-08-25 09:33:34,814] log.py->debug():97 -- DEBUG -- NUMPY.VERSION: 1.13.3
[2019-08-25 09:33:34,849] acceleratesupport.py->():17 -- MESSAGE -- No OpenGL_accelerate module loaded: No module named 'OpenGL_accelerate'
[2019-08-25 09:33:35,328] log.py->debug():97 -- DEBUG -- QT.VERSION: 5.10.1
[2019-08-25 09:33:35,334] log.py->debug():97 -- DEBUG -- QT.JPG_SUPPORT: not supported
[2019-08-25 09:33:35,334] log.py->debug():97 -- DEBUG -- QT.SVG_SUPPORT: not supported
[2019-08-25 09:33:35,334] log.py->debug():97 -- DEBUG -- QT.PLUGIN_PATH: C:/Program Files (x86)/makehuman-community/pkgs/PyQt5/Qt/plugins;C:/Program Files (x86)/makehuman-community/Python
[2019-08-25 09:33:35,334] log.py->debug():97 -- DEBUG -- QT.PLUGIN_PATH_ENV:
[2019-08-25 09:33:35,334] log.py->debug():97 -- DEBUG -- QT.CONF: NOT PRESENT
[2019-08-25 09:33:35,666] log.py->debug():97 -- DEBUG -- PYOPENGL.VERSION: 3.1.0
[2019-08-25 09:33:35,667] log.py->debug():97 -- DEBUG -- GL.VENDOR: Intel
[2019-08-25 09:33:35,667] log.py->debug():97 -- DEBUG -- GL.RENDERER: Intel(R) UHD Graphics 620
[2019-08-25 09:33:35,667] log.py->debug():97 -- DEBUG -- GL.VERSION: 4.5.0 - Build 23.20.16.4973
[2019-08-25 09:33:35,669] log.py->debug():97 -- DEBUG -- 4.50 - Build 23.20.16.4973
[2019-08-25 09:33:35,669] log.py->debug():97 -- DEBUG -- GLSL.VERSION: 4.50 - Build 23.20.16.4973
[2019-08-25 09:33:35,672] log.py->debug():97 -- DEBUG -- GL.EXTENSION: GL_ARB_multisample enabled (4x samples)
[2019-08-25 09:33:35,678] log.py->debug():97 -- DEBUG -- Creating new texture for image data/textures/texture_notfound.png.
[2019-08-25 09:33:35,683] log.py->debug():97 -- DEBUG -- GL.EXTENSION: GL_ARB_texture_non_power_of_two enabled
[2019-08-25 09:33:35,759] log.py->debug():97 -- DEBUG -- initTexture: 256, 256, False
[2019-08-25 09:33:35,911] log.py->debug():97 -- DEBUG -- Setting language to english
[2019-08-25 09:33:35,912] log.py->warning():104 -- WARNING -- No settings file found, starting with default settings.
[2019-08-25 09:33:35,912] log.py->warning():104 -- WARNING -- Incompatible MakeHuman settings (version undefined) detected (expected 1.2.0). Loading default settings.
[2019-08-25 09:33:35,912] log.py->debug():97 -- DEBUG -- Setting language to english
[2019-08-25 09:33:35,913] log.py->warning():104 -- WARNING -- shortcuts.ini out of date; ignoring
[2019-08-25 09:33:35,913] log.py->message():118 -- MESSAGE -- Initializing default theme first.
[2019-08-25 09:33:35,913] log.py->message():118 -- MESSAGE -- Theme default version 1.1.0
[2019-08-25 09:33:35,914] log.py->debug():97 -- DEBUG -- Loaded theme data/themes/default.mht
[2019-08-25 09:33:35,914] log.py->debug():97 -- DEBUG -- Using Qt system style windowsvista
[2019-08-25 09:33:36,801] log.py->message():118 -- MESSAGE -- Loading human
[2019-08-25 09:33:36,803] log.py->debug():97 -- DEBUG -- Loading binary mesh data/3dobjs/base.npz.
[2019-08-25 09:33:36,808] log.py->debug():97 -- DEBUG -- NPZ-File: maxmimum number of faces for one vertex: 5
[2019-08-25 09:33:36,874] log.py->debug():97 -- DEBUG -- Loading material from file data/skins/default.mhmat
[2019-08-25 09:33:36,922] log.py->warning():104 -- WARNING -- Exception during event onStart
Traceback (most recent call last):
File "./core\events3d.py", line 211, in callEvent
method(event)
File "./core\mhmain.py", line 848, in onStart
self.startupSequence()
File "./core\mhmain.py", line 772, in startupSequence
self.loadHuman()
File "./core\mhmain.py", line 409, in loadHuman
self.selectedHuman = self.addObject(human.Human(files3d.loadMesh(mh.getSysDataPath("3dobjs/base.obj"), maxFaces = 5)))
File "./apps\human.py", line 88, in init
self.material = material.fromFile(getSysDataPath('skins/default.mhmat'))
File "./shared\material.py", line 1408, in fromFile
mat.fromFile(filename)
File "./shared\material.py", line 488, in fromFile
self.configureShading(diffuse=shaderConfig_diffuse, bump=shaderConfig_bump, normal=shaderConfig_normal, displacement=shaderConfig_displacement, spec=shaderConfig_spec, vertexColors=shaderConfig_vertexColors, transparency=shaderConfig_transparency, ambientOcclusion=shaderConfig_ambientOcclusion)
File "./shared\material.py", line 949, in configureShading
self._updateShaderConfig()
File "./shared\material.py", line 986, in _updateShaderConfig
bump = self._shaderConfig['bump'] and self.supportsBump()
File "./shared\material.py", line 881, in supportsBump
if self.shaderObj and result:
File "./shared\material.py", line 1046, in shaderObj
return self.getShaderObj()
File "./shared\material.py", line 1042, in getShaderObj
return shader.getShader(shaderPath, self.shaderDefines)
File "./lib\shader.py", line 529, in getShader
shader = Shader(path, defines)
File "./lib\shader.py", line 319, in init
self.initShader()
File "./lib\shader.py", line 446, in initShader
self.updateUniforms()
File "./lib\shader.py", line 469, in updateUniforms
for uniform in self.getUniforms():
File "./lib\shader.py", line 459, in getUniforms
uniform = VectorUniform(self.shaderId, index, name, type)
File "./lib\shader.py", line 123, in init
super(VectorUniform, self).init(pgm, index, name, pytype, dims)
File "./lib\shader.py", line 60, in init
self.location = glGetUniformLocation(self.pgm, name)
File "C:\Program Files (x86)\makehuman-community\pkgs\OpenGL\latebind.py", line 61, in call
return self.wrapperFunction( self.baseFunction, *args, **named )
File "C:\Program Files (x86)\makehuman-community\pkgs\OpenGL\GL\VERSION\GL_2_0.py", line 383, in glGetUniformLocation
raise ValueError( """Non-null name required""" )
ValueError: Non-null name required
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My Graphics Card is Intel UHD Graphics 620
I tried to run the command with --noshaders added as suggested in http://www.makehumancommunity.org/wiki/ ... help_me%3F but that doesn´t change anything. Makehuman doesn´t open.