makehuman doesn´t start

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Moderator: joepal

makehuman doesn´t start

Postby NoilingAgain » Thu Oct 17, 2019 9:38 am

Makehuman 12a3 doesn´t start on my windows 10 dell laptop, it stays endlessly on the opening screen.
======================================================================================================================================
The logfile says:

[2019-08-25 09:33:34,678] log.py->message():118 -- MESSAGE -- Initialized logging
[2019-08-25 09:33:34,685] log.py->debug():97 -- DEBUG -- VERSION: 1.2.0 Alpha3
[2019-08-25 09:33:34,685] log.py->debug():97 -- DEBUG -- HG REVISION: UNKNOWN
[2019-08-25 09:33:34,685] log.py->debug():97 -- DEBUG -- SHORT VERSION: alpha3
[2019-08-25 09:33:34,685] log.py->debug():97 -- DEBUG -- BASEMESH VERSION: hm08
[2019-08-25 09:33:34,685] log.py->debug():97 -- DEBUG -- IS BUILT (FROZEN): No
[2019-08-25 09:33:34,685] log.py->debug():97 -- DEBUG -- IS RELEASE VERSION: Yes
[2019-08-25 09:33:34,685] log.py->debug():97 -- DEBUG -- DEFAULT ENCODING: utf-8
[2019-08-25 09:33:34,685] log.py->debug():97 -- DEBUG -- FILESYSTEM ENCODING: utf-8
[2019-08-25 09:33:34,685] log.py->debug():97 -- DEBUG -- STDOUT ENCODING: cp1252
[2019-08-25 09:33:34,685] log.py->debug():97 -- DEBUG -- LOCALE PREFERRED ENCODING: cp1252
[2019-08-25 09:33:34,685] log.py->debug():97 -- DEBUG -- WORKING DIRECTORY: C:\Program Files (x86)\makehuman-community\makehuman
[2019-08-25 09:33:34,685] log.py->debug():97 -- DEBUG -- HOME LOCATION: C:/Users/zapata/Documents
[2019-08-25 09:33:34,685] log.py->debug():97 -- DEBUG -- PYTHON PATH: ./;./lib;./apps;./shared;./apps/gui;./core;C:\Program Files (x86)\makehuman-community\Python\python36.zip;C:\Program Files (x86)\makehuman-community\Python;C:\Program Files (x86)\makehuman-community\pkgs
[2019-08-25 09:33:34,685] log.py->debug():97 -- DEBUG -- DLL PATH: C:\Program Files (x86)\Intel\Intel(R) Management Engine Components\iCLS;C:\Program Files\Intel\Intel(R) Management Engine Components\iCLS;C:\WINDOWS\system32;C:\WINDOWS;C:\WINDOWS\System32\Wbem;C:\WINDOWS\System32\WindowsPowerShell\v1.0;C:\WINDOWS\System32\OpenSSH;C:\Program Files (x86)\Intel\Intel(R) Management Engine Components\DAL;C:\Program Files\Intel\Intel(R) Management Engine Components\DAL;C:\Program Files (x86)\Intel\Intel(R) Management Engine Components\IPT;C:\Program Files\Intel\Intel(R) Management Engine Components\IPT;C:\Program Files\Intel\WiFi\bin;C:\Program Files\Common Files\Intel\WirelessCommon;C:\Users\zapata\AppData\Local\Microsoft\WindowsApps;
[2019-08-25 09:33:34,685] log.py->debug():97 -- DEBUG -- SYS.VERSION: 3.6.5 (v3.6.5:f59c0932b4, Mar 28 2018, 16:07:46) [MSC v.1900 32 bit (Intel)]
[2019-08-25 09:33:34,685] log.py->debug():97 -- DEBUG -- SYS.PLATFORM: win32
[2019-08-25 09:33:34,690] log.py->debug():97 -- DEBUG -- SYS.EXECUTABLE: C:\Program Files (x86)\makehuman-community\Python\pythonw.exe
[2019-08-25 09:33:34,690] log.py->debug():97 -- DEBUG -- PLATFORM.MACHINE: AMD64
[2019-08-25 09:33:34,691] log.py->debug():97 -- DEBUG -- PLATFORM.PROCESSOR: Intel64 Family 6 Model 142 Stepping 10, GenuineIntel
[2019-08-25 09:33:34,691] log.py->debug():97 -- DEBUG -- PLATFORM.UNAME.RELEASE: 10
[2019-08-25 09:33:34,691] log.py->debug():97 -- DEBUG -- PLATFORM.WIN32_VER: 10 10.0.17134 SP0 Multiprocessor Free
[2019-08-25 09:33:34,814] log.py->debug():97 -- DEBUG -- NUMPY.VERSION: 1.13.3
[2019-08-25 09:33:34,849] acceleratesupport.py->():17 -- MESSAGE -- No OpenGL_accelerate module loaded: No module named 'OpenGL_accelerate'
[2019-08-25 09:33:35,328] log.py->debug():97 -- DEBUG -- QT.VERSION: 5.10.1
[2019-08-25 09:33:35,334] log.py->debug():97 -- DEBUG -- QT.JPG_SUPPORT: not supported
[2019-08-25 09:33:35,334] log.py->debug():97 -- DEBUG -- QT.SVG_SUPPORT: not supported
[2019-08-25 09:33:35,334] log.py->debug():97 -- DEBUG -- QT.PLUGIN_PATH: C:/Program Files (x86)/makehuman-community/pkgs/PyQt5/Qt/plugins;C:/Program Files (x86)/makehuman-community/Python
[2019-08-25 09:33:35,334] log.py->debug():97 -- DEBUG -- QT.PLUGIN_PATH_ENV:
[2019-08-25 09:33:35,334] log.py->debug():97 -- DEBUG -- QT.CONF: NOT PRESENT
[2019-08-25 09:33:35,666] log.py->debug():97 -- DEBUG -- PYOPENGL.VERSION: 3.1.0
[2019-08-25 09:33:35,667] log.py->debug():97 -- DEBUG -- GL.VENDOR: Intel
[2019-08-25 09:33:35,667] log.py->debug():97 -- DEBUG -- GL.RENDERER: Intel(R) UHD Graphics 620
[2019-08-25 09:33:35,667] log.py->debug():97 -- DEBUG -- GL.VERSION: 4.5.0 - Build 23.20.16.4973
[2019-08-25 09:33:35,669] log.py->debug():97 -- DEBUG -- 4.50 - Build 23.20.16.4973
[2019-08-25 09:33:35,669] log.py->debug():97 -- DEBUG -- GLSL.VERSION: 4.50 - Build 23.20.16.4973
[2019-08-25 09:33:35,672] log.py->debug():97 -- DEBUG -- GL.EXTENSION: GL_ARB_multisample enabled (4x samples)
[2019-08-25 09:33:35,678] log.py->debug():97 -- DEBUG -- Creating new texture for image data/textures/texture_notfound.png.
[2019-08-25 09:33:35,683] log.py->debug():97 -- DEBUG -- GL.EXTENSION: GL_ARB_texture_non_power_of_two enabled
[2019-08-25 09:33:35,759] log.py->debug():97 -- DEBUG -- initTexture: 256, 256, False
[2019-08-25 09:33:35,911] log.py->debug():97 -- DEBUG -- Setting language to english
[2019-08-25 09:33:35,912] log.py->warning():104 -- WARNING -- No settings file found, starting with default settings.
[2019-08-25 09:33:35,912] log.py->warning():104 -- WARNING -- Incompatible MakeHuman settings (version undefined) detected (expected 1.2.0). Loading default settings.
[2019-08-25 09:33:35,912] log.py->debug():97 -- DEBUG -- Setting language to english
[2019-08-25 09:33:35,913] log.py->warning():104 -- WARNING -- shortcuts.ini out of date; ignoring
[2019-08-25 09:33:35,913] log.py->message():118 -- MESSAGE -- Initializing default theme first.
[2019-08-25 09:33:35,913] log.py->message():118 -- MESSAGE -- Theme default version 1.1.0
[2019-08-25 09:33:35,914] log.py->debug():97 -- DEBUG -- Loaded theme data/themes/default.mht
[2019-08-25 09:33:35,914] log.py->debug():97 -- DEBUG -- Using Qt system style windowsvista
[2019-08-25 09:33:36,801] log.py->message():118 -- MESSAGE -- Loading human
[2019-08-25 09:33:36,803] log.py->debug():97 -- DEBUG -- Loading binary mesh data/3dobjs/base.npz.
[2019-08-25 09:33:36,808] log.py->debug():97 -- DEBUG -- NPZ-File: maxmimum number of faces for one vertex: 5
[2019-08-25 09:33:36,874] log.py->debug():97 -- DEBUG -- Loading material from file data/skins/default.mhmat
[2019-08-25 09:33:36,922] log.py->warning():104 -- WARNING -- Exception during event onStart
Traceback (most recent call last):
File "./core\events3d.py", line 211, in callEvent
method(event)
File "./core\mhmain.py", line 848, in onStart
self.startupSequence()
File "./core\mhmain.py", line 772, in startupSequence
self.loadHuman()
File "./core\mhmain.py", line 409, in loadHuman
self.selectedHuman = self.addObject(human.Human(files3d.loadMesh(mh.getSysDataPath("3dobjs/base.obj"), maxFaces = 5)))
File "./apps\human.py", line 88, in init
self.material = material.fromFile(getSysDataPath('skins/default.mhmat'))
File "./shared\material.py", line 1408, in fromFile
mat.fromFile(filename)
File "./shared\material.py", line 488, in fromFile
self.configureShading(diffuse=shaderConfig_diffuse, bump=shaderConfig_bump, normal=shaderConfig_normal, displacement=shaderConfig_displacement, spec=shaderConfig_spec, vertexColors=shaderConfig_vertexColors, transparency=shaderConfig_transparency, ambientOcclusion=shaderConfig_ambientOcclusion)
File "./shared\material.py", line 949, in configureShading
self._updateShaderConfig()
File "./shared\material.py", line 986, in _updateShaderConfig
bump = self._shaderConfig['bump'] and self.supportsBump()
File "./shared\material.py", line 881, in supportsBump
if self.shaderObj and result:
File "./shared\material.py", line 1046, in shaderObj
return self.getShaderObj()
File "./shared\material.py", line 1042, in getShaderObj
return shader.getShader(shaderPath, self.shaderDefines)
File "./lib\shader.py", line 529, in getShader
shader = Shader(path, defines)
File "./lib\shader.py", line 319, in init
self.initShader()
File "./lib\shader.py", line 446, in initShader
self.updateUniforms()
File "./lib\shader.py", line 469, in updateUniforms
for uniform in self.getUniforms():
File "./lib\shader.py", line 459, in getUniforms
uniform = VectorUniform(self.shaderId, index, name, type)
File "./lib\shader.py", line 123, in init
super(VectorUniform, self).init(pgm, index, name, pytype, dims)
File "./lib\shader.py", line 60, in init
self.location = glGetUniformLocation(self.pgm, name)
File "C:\Program Files (x86)\makehuman-community\pkgs\OpenGL\latebind.py", line 61, in call
return self.wrapperFunction( self.baseFunction, *args, **named )
File "C:\Program Files (x86)\makehuman-community\pkgs\OpenGL\GL\VERSION\GL_2_0.py", line 383, in glGetUniformLocation
raise ValueError( """Non-null name required""" )
ValueError: Non-null name required

==================================================================================================================================

My Graphics Card is Intel UHD Graphics 620

I tried to run the command with --noshaders added as suggested in http://www.makehumancommunity.org/wiki/ ... help_me%3F but that doesn´t change anything. Makehuman doesn´t open.
NoilingAgain
 
Posts: 1
Joined: Thu Oct 17, 2019 9:34 am

Re: makehuman doesn´t start

Postby joepal » Sat Oct 19, 2019 12:01 pm

This does indeed look like a graphics card incompatibility. You could take a look at http://www.makehumancommunity.org/wiki/ ... _not_start (under the graphics card section) and see if something there helps.

In particular, if your laptop has dual graphics cards or an "accelerated graphics" mode, this is an area that might cause issues.
Joel Palmius (LinkedIn)
MakeHuman Infrastructure Manager
http://www.palmius.com/joel
joepal
 
Posts: 4465
Joined: Wed Jun 04, 2008 11:20 am


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