[Finished] SteamVR mocap tools for MakeHuman/Blender

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[Finished] SteamVR mocap tools for MakeHuman/Blender

Postby AnimationPrepStudios » Sat Jul 27, 2019 10:43 pm

Here's a tool recently developed for VR motion capture using MakeHuman avatars. It also can quickly export everything into Blender to begin rendering compilations within minutes:
Image
Includes Knuckles finger tracking support!!!

Example showing how to add MakeHuman characters as VR mocap avatars:
Image

More on the official releases can be found here.

Downloads:
AnimationPrepStudio (Lite) - Version: 2.0.2.

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Sep-14-2019:
The latest version (2.0.2) has been updated with a slimmer UI and many optimizations. The new AnimationPrepStudio (Lite) is a streamlined version and now build with the Unity (2019.2.4f1) 3D engine.

I have recently had the opportunity to work with artists who were very helpful with testing and perfecting the latest version. Many features added to simplify building custom avatars and props.
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Custom Scene Builder Project - Add custom environments to the “scenes” list from any .blend file.
Custom Avatar Builder Project - Add custom Makehuman models from any .blend files.
Custom Prop Builder Project - Add custom props or firearms from any .blend file.
Last edited by AnimationPrepStudios on Sat Sep 14, 2019 10:28 am, edited 5 times in total.
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Re: [Finished] SteamVR mocap tools for MakeHuman/Blender

Postby AnimationPrepStudios » Sat Jul 27, 2019 10:45 pm

I also uploaded some of the results to Sketchfab.com

Two sword props (held in controllers while recording):
Image

Full body tracking (notice the character's feet when executing the "about face"):
Image

Full body tracking + Knuckles finger tracking + animated facial expressions:
Image
For some reason facial expressions did not come out very well on their site.
AnimationPrepStudios
 
Posts: 11
Joined: Sat Jul 27, 2019 8:42 pm


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