Hi. I've been attempting to lip sync with the mhx2 plugin but have been unsuccessful. So far I've used MakeHuman 1.1.1, 1.1.0, and 1.0.2, all with the same result. When I use rigify with "Face Shape" and "Face Drivers" checked all I get is the head and clicking the Visemes (MB, OO, O, etc) has no effect on the position of the mouth.
https://s18.postimg.org/5ughubk15/0ecf9a304789808fdececc98eefbaf8b98f87191_hq.jpg
This is true whether the MakeHuman model is rigged with Default, Game, or Basic. Importing the mhx2 file into Blender with "Rigging Type: Exported" yields the full mesh but the Visemes are similarly inoperable. If it helps, so far I've been following this tutorial:
https://www.youtube.com/watch?v=OGhnc14tssk
But I'm beginning to think that mhx2 only works for the nightly build he used. Could someone please identify what the problem is likely to be?