Character Slightly Below the Plane?

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Character Slightly Below the Plane?

Postby Username401 » Sun Dec 17, 2017 2:11 pm

In make human I'm noticing that my characters high heels are slightly below the plane. When I export the model to unity this character's feet are still slightly below the plane. Is there anyway I can adjust the characters up and down axis in makehuman before I export it?
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Re: Character Slightly Below the Plane?

Postby joepal » Sun Dec 17, 2017 4:45 pm

There's a "feet on ground" checkbox for most exports. You could try this, altough it's not certain it solves your problem.
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Re: Character Slightly Below the Plane?

Postby loki1950 » Sun Dec 17, 2017 5:33 pm

The import of characters with high heels does happen as you have stated you have to raise it yourself in blender.

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