Making a very advanced rig from scrath

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Making a very advanced rig from scrath

Postby radin7n » Wed Oct 04, 2017 9:49 am

Hello everyone.
I need a very advanced rig for the face of my characters. what I'm asking is how to create one?

Questions:
1. Is it possible to add or remove as many rig as you need to MH characters?
2. Can you make rigs from scratch for MH characters? ( based on your prefered hierarchy and numbers )
3. What a good start for learning to edit/create bone for MH? Can you give the link or name?!

Thank you and have a nice day.
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Re: Making a very advanced rig from scrath

Postby loki1950 » Wed Oct 04, 2017 3:29 pm

All the rigs are first made and parented to the meshes in blender then a proper definition file for that rig must be created that MH understands there is an unmaintained utility program for this there is also no documentation.

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Re: Making a very advanced rig from scrath

Postby jujube » Wed Oct 04, 2017 5:28 pm

I can't find screenshots right now, but from what I remember, the rigify addon that comes with blender 2.79 has facial bones, that differ from MH's facial bones, and may be more advanced. (I have not used it, though. )
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Re: Making a very advanced rig from scrath

Postby brkurt » Thu Oct 05, 2017 2:30 am

radin7n wrote:Hello everyone.
I need a very advanced rig for the face of my characters. what I'm asking is how to create one?

Questions:
1. Is it possible to add or remove as many rig as you need to MH characters?
2. Can you make rigs from scratch for MH characters? ( based on your prefered hierarchy and numbers )
3. What a good start for learning to edit/create bone for MH? Can you give the link or name?!

Thank you and have a nice day.


Here you go. This is an MMA rig I designed, with facial bones, and IK bones for subtle wrist and ankle moves (needed for wushu kung fu).

http://www.geekopolis.ca/valentina/ellieE3_276b.blend

Image
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Re: Making a very advanced rig from scrath

Postby radin7n » Thu Oct 05, 2017 3:16 am

brkurt wrote: Here you go. This is an MMA ri...

Thank you for sharing. I think your file helps a lot for me to understand the works...

loki1950 wrote:All the rigs are first made...

By your answer I think there is no limitation for the number of bones we use...right?

jujube wrote:I can't find screenshots right now, ...

Thanks for answer but what I'm looking for is making one from scratch with 100 bones only in the face... so...

Have a nice day
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