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Blender question

PostPosted: Fri Apr 21, 2017 9:18 pm
by blindsaypatten
Does anyone know how to change the resolution when saving UV maps as images in Blender? I found an image panel in the documentation that includes resolution, but didn't see how to get that panel to display.

Re: Blender question

PostPosted: Fri Apr 21, 2017 9:28 pm
by punkduck
Hi

In UV Editing, Menu UVs, select "Export UV layout", the box with the features is displayed on the left side (format, size, fill opacity).
There you can change from 1024 x 1024 to e.g. 2048 x 2048. I've just done it 5 minutes ago for my next piece of cloth. ;)

Re: Blender question

PostPosted: Sat Apr 22, 2017 1:23 am
by blindsaypatten
Thank again! I have to start remembering that there is more on the import/export screens than the file chooser.