ibruce wrote:Hi!Somebody can tell me the base body's index of all parts,for example:eyes, head, hand, leg...I cannot find in the source.I try to use these parameter for poses.Thanks!
Normally posing is taken care of using the armatures rather than manipulating faces. If all you want to do is normal posing that's what you should look at.
However, if you have some special need you could look at the default_weights.mhw file in <makehuman install dir>/data/rigs which contains a list of vertices associated with each bone in the default armature/skeleton, which will be roughly related to body parts. The vertices for a bone will include some vertices on adjacent bones around the joints though, it is a list of vertices that will move when that bone moves. Each vertex has a weight that indicates how strongly tied it is to the bone in question.