alerou wrote:Hello again after some time.
I would actually be interested in using FACS validated avatar stimuli.
However, what I am mostly concerned about is whether MH is the right way to go, since I am interested in creating animations of facial expressions (mild smiles, puffed cheeks) with accompanying gaze directions (direct or averted). Complex facial behaviour that I haven't seen in any study employing MH. They mostly go for stills. Is there a way to upload to a video clip of what I have in mind so that you give me your take on this?
AR
I discussed this with Manuel Bastioni, and he told me that the big problem with MH and FACS is that there is no standard translation table between MH polygons and Ekman's system. That would be the first order of business. A good start would be to choose one mesh topology, and work from Version 1.1.1 of MH.