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what goes where in the assets??

PostPosted: Sun Sep 13, 2015 8:33 pm
by badwolf
okay so we have the assets in the MH folder itself and the set in %home%\Documents\makehuman\v1\data\

can somebody point me to the CURRENT docs on where to put things like new/nonstandard skeletons , materials ,poses ect??

Re: what goes where in the assets??

PostPosted: Sun Sep 13, 2015 9:59 pm
by Aranuvir

Re: what goes where in the assets??

PostPosted: Sun Sep 13, 2015 11:16 pm
by badwolf
Aranuvir wrote:Perhaps read this post: viewtopic.php?f=7&t=12507

Or try this one: http://www.makehumancommunity.org/wiki/ ... ll_them%3F



okay if you would notice MY OWN POSTING as a reply to the first and the second only covers CLOTHES and materials for certain clothing (not materials for generic clothing).

Could a CoreTeam member chime in please?? (or will i need to do a code dive)

Re: what goes where in the assets??

PostPosted: Mon Sep 14, 2015 9:46 am
by joepal
There is no such documentation.

However, the basic principle is that things count as what directory they've been put in. If you put a mhclo file under clothes it counts as clothes. If you put exactly the same file under eyebrows, it counts as eyebrows.

Except for clothing, from what I know:

* Custom targets should be placed under "custom" (and not under "targets")
* Rigs/skeletons/etc should be placed under rigs
* Proxies and topologies should be placed under "proxymeshes"
* Materials (MHMAT) can be put anywhere (the exact location is refered to from the mhclo file for example), but if they define a skin they should be placed in skins
* Textures can be put anywhere (the exact location is refered to from the mhmat file)

I think you're free to create subdirs of all locations and things will work anyway, but I haven't tested this in all possible places.

Re: what goes where in the assets??

PostPosted: Wed Sep 16, 2015 8:04 am
by duststorm
Indeed, every folder MH grabs data files from has its user folder equivalent in ~/makehuman/v1/data
If this folder does not exist, you can create it manually.

Re: what goes where in the assets??

PostPosted: Fri Sep 18, 2015 11:52 pm
by badwolf
duststorm wrote:Indeed, every folder MH grabs data files from has its user folder equivalent in ~/makehuman/v1/data
If this folder does not exist, you can create it manually.



Would you mind if i poked around and then lashed up some docs??

Im considering spinning up something on my own website with a set of assets.

Re: what goes where in the assets??

PostPosted: Sat Sep 19, 2015 8:33 am
by joepal
badwolf wrote:Would you mind if i poked around and then lashed up some docs??

Im considering spinning up something on my own website with a set of assets.


By all means. But may I suggest that adding such docs to the wiki might be a more efficient way of spreading them?

Otherwise maybe a FAQ item (in the wiki) with a link to your docs could work.

Re: what goes where in the assets??

PostPosted: Sat Sep 19, 2015 1:26 pm
by badwolf
joepal wrote:
badwolf wrote:Would you mind if i poked around and then lashed up some docs??

Im considering spinning up something on my own website with a set of assets.


By all means. But may I suggest that adding such docs to the wiki might be a more efficient way of spreading them?

Otherwise maybe a FAQ item (in the wiki) with a link to your docs could work.



Im not a good enough writer to do "official" docs so they would be very rough linking would work until somebody can do some editing.

will post with details as they come.

Re: what goes where in the assets??

PostPosted: Sun Sep 20, 2015 2:22 pm
by joepal
No-one here is a professional documentation writer. :-)

I just paste info as I find it, in the hope that it's reasonably legible.