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loki1950 wrote:Not with in the makehuman app export to blender where you have more control of all the render parameters including dpi.
Enjoy the Choice
Aranuvir wrote::?: Stupid question: What's the intended size of your image. In case your render an image with 300x300 pixel and display/print it somewhere with a size of 2,54cmx2,54cm, that should get you round about 300dpi. Am I wrong?
-------- From what I know pixels determines size and dpi determines dot density which, in turn, determines quality of image - 800X600 (MH defaut) is fine for me but the default dot density (dpi) of 96 is not good enough for what I am trying to do
Ultimate stupid question: Did you give it a try? Doing some quick testing, there were no bigger problems to render 8192x8192 pixel, though with a resolution of 16384x16384 my system crashed. 32G ram aren't enough. (desperately need to set memory limit for a single application...)
---- I can well appreciate that going for a size of 16384X16384 will crash a 32G RAM system
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If using MH's built-in render engine makes sense at all, is something different. I'm using it mostly to create thumbnails. In that particular case a resolution of 1024x1024 is definitely overkill...
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