Hello!
I am quite new at this and have encountered a problem. I've made a model in Makehuman. Ive downloaded all the recommended plugins for blender and makehuman as suggested. When I import the obj and bvh files in blender they end up at different locations in blender (dont know if this is important). I assure that position and rotation is at zero for the armature and the mesh in object mode. I then move the mesh to cover the armature in editmode and set the origin of the mesh to 3D curser (same as armature). The positions remains zero in rotation and position in object mode.
When I then parent with automatic weights in objectmode the mesh does NOT follow armature in posemode.
I do have the plugin for importing directly in blender via mhx2 but how do I do this from blender? (Via import I can see that I can choose the file but I dont know were to look for it..)
What do I have to do to make this work?
Please can anyone help me?
Thank you so much..