I am using Blender 2.81 with recent makehuman community and blender plugin versions. I'm importing .mhx2 file with "Exported MHX" option with "Add Face rig" enabled, but I can not make facial rig working. From old screenshots I see that there should be a tab called "Face components", but it does not appear to me. Was it deprecated? Or how can I make it work?
I know there is shape drivers option, which works fine. But I want to export model to my small application which does not support blend shapes, so I would like to use bone-based animation only.