Hello
I starting a couple of days ago and first I was very enthusiastic about MakeHuman but after a couple of tests, I am a little bit of disappointment.
The normal naked Body works fine. But with a lot of cloths, hairs, I got real problems. So when I make a body and then give it the "crudeswimsuite", the 3D generates a Figure without a torso!
Beause it costs me meters of Filament and moments of frustration, I found a workaround to look for such mistakes! With Preview of Apple you can rotate the whole .stl file and see if the design gives problems
In the Example you see the girl with clothes "cruideswimsuite" & hair "braid01". In MakeHuman everything looks fine
In Apples "Preview" you see the holes and missing parts in her body. The effective 3D Print looks the same as the Preview
Here a second complete Workflow!
Design of MakeHuman looks great, the clothes are "brandbikinibra" & "brandbikinislip" and the hair is "long01"
In Apples "Preview" you see the holes and missing parts in her body.
Any Help to solve this problems? I habe no idea if the problem are caused by the clothes or the hair? Do a 3D Print without this 2 clothes an hairs gives a perfect result
Is their way to give the .stl a more realistic. The body gives a lot of blocks instead of a smooth body ?!?
Gérard