.bvh mocap and Blender 3D

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.bvh mocap and Blender 3D

Postby sethjames9000 » Wed May 06, 2020 6:36 pm

Is there any way to use .bvh files with the makehuman rig in Blender 2.80? I see the mocap options in the makehuman plugin but I cant figure out how to import the .bvh.

I have tried downloading some .bvh from the make human library, importing them and making them into pose librarys also. I cant get it to work. Please help.

I have experience with auto rig pro and that add on lets you apply .bvh to the rig. Does makehuman plug in have this option? Otherwise I will have to re rig everyone with auto rig pro.
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Re: .bvh mocap and Blender 3D

Postby Aranuvir » Wed May 06, 2020 7:24 pm

Most bvhs coming with MH are simple poses and they can be loaded via the pose tab. Unfortunately MH seems to do some awkward thing the bvh data, so the bvh from MH cannot be loaded directly into Blender. If you want to use other Mocap stuff, you might want to try Retarget BVH (aka MakeWalk) (https://bitbucket.org/Diffeomorphic/retarget-bvh). For how to use it, search the forum and docs or take a look at youtube.
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