MakeHuman 1.1.1
Operating System: OSX
Create a 3D human model. Export it as mymodel.fbx file. Now go to the computer's file manager to check the result. I found one file with the extension of .fbx such as mymodel.fbx along with a directory with name "textures". So, here .fbx file and its textures are separated (?).
How can I export and combine both the object and its textures together into a SINGLE file file_name.fbx?
As a comparison, I used the Mixamo to repeat the above process, i.e., select a Character and then download it as .fbx file. The downloaded .fbx file (I believe) includes both the object and its textures. Then how can I achieve the same from the MakeHuman?
Thanks
Eugene