Used the lastest MakeHuman to create a 3D human character and exported it as myfile.fbx Then I uploaded the file to the Mixamo. The image lost its texture (colors, details, etc.) after being loaded (to the Mixamo).
The same above problem occurs after the 3D human character is imported into the Blender (2.8).
What could go wrong? How to fix the issue?
Thanks
Eugene