I'm trying to work out a simple way to produce experimental stimuli of varying fatness, and was hoping to use MakeTarget so that one slider could control all of the variables towards one fat archetype (I'm using all the arm/leg/torso sliders etc. rather than just the macro weight slider)
I have produced a thin and fat archetype, and was hoping there would be a way to produce a target file which can use these two as the extremes. As far as I can tell, however, you can only make targets by loading in a base and editing this within blender, rather than setting one as the base and one as the target (even though all vertices/markers are in the same relative positions)
Is there a way around this?