Page 1 of 1

My trouble with bones

PostPosted: Mon Oct 03, 2016 11:47 am
by TheWanderer
Hello guys!

I'd like to ask what am I doing wrong. I make a character with make human the I export it to a *.dae file, I open it in Blender and the bones seem not to connect to each other, so i cannot add any animation to the character with MakeWalk. Here are some screenshots: http://imgur.com/a/RKUMm Can you tell me what I did wrong.
Thank you!
TheWanderer

UPDATE: With other version of Blender it's works.

Re: My trouble with bones

PostPosted: Mon Oct 03, 2016 1:06 pm
by joepal
You had to downgrade from 2.78?

In general you're probably better off using MHX2 rather than Collada if you're aiming at blender + makewalk.

Re: My trouble with bones

PostPosted: Mon Oct 03, 2016 4:35 pm
by TheWanderer
Yeah it seems the downgrade solve my problem. How can i export to mhx2?

Re: My trouble with bones

PostPosted: Mon Oct 03, 2016 5:26 pm
by Aranuvir
Use this link https://bitbucket.org/Diffeomorphic/mhx ... n-exchange and follow the instructions.

Re: My trouble with bones

PostPosted: Mon Oct 03, 2016 6:47 pm
by TheWanderer
Thanks both of you. With mhx2 it's works fine with 2.78 too.

Re: My trouble with bones

PostPosted: Mon Oct 03, 2016 8:18 pm
by joepal
It's kind of worrying that the collada import has broken in newer blenders. I wonder what else broke?

Re: My trouble with bones

PostPosted: Tue Oct 04, 2016 4:30 am
by Aranuvir
Not sure, but I think it's more a question of setting the right options on import. The only thing that is "broken" is the texture import on Linux, see my lengthy discussion with Rob on the bugtrakcer and my pending my bug fix proposal. Will do some re-testing about collada in the next days, too.

Re: My trouble with bones

PostPosted: Tue Oct 04, 2016 7:54 am
by TheWanderer
Aranuvir wrote:Not sure, but I think it's more a question of setting the right options on import. The only thing that is "broken" is the texture import on Linux, see my lengthy discussion with Rob on the bugtrakcer and my pending my bug fix proposal. Will do some re-testing about collada in the next days, too.


Now I tested it on Fedora 24 (other was on Linux Mint 17.3) I downloaded Blender from blender.org and run it, and was the same result. I'll check on Windows 10 too.

Update: Now I checked on Windows 10, it's good.