Topology, how to make it?

Posted:
Fri Jun 13, 2014 12:58 pm
by Aironenero
I want to make an anime style topology, but wath are the dimensions, format, skeleton and how i can do this things? (i know how to model)
Re: Topology, how to make it?

Posted:
Sat Jun 14, 2014 10:38 am
by duststorm
Alternative topologies are made with the MakeClothes blender script. Basically you import a MH mesh, retopo it on a separate mesh, then fit the retopoed mesh to the MH mesh with MakeClothes.
You can find information here:
http://www.makehuman.org/sectionview/975
Re: Topology, how to make it?

Posted:
Sat Jun 14, 2014 7:45 pm
by Aironenero
so, substancially a topography uses the same format of a cloth?
Re: Topology, how to make it?

Posted:
Tue Jun 17, 2014 10:28 am
by duststorm
Aironenero wrote:so, substancially a topography uses the same format of a cloth?
Exactly. An alternative topology is mesh wrapped tightly around the basemesh, like a very tight fitting cloth.