Hi,
I want to use MakeHuman for illustrating some meditation techniques and processes during them. But the problem is that I'm pure programmer and (at least yet) am not used to Blender. I was programming for Unity, now I'm working with STM32 MCUs.
What I want to do:
1. To ilustrate straightening of the spine. Here I need to show the movement of vertebres and correspondent movement of the body. Maybe, the movement of vertebres will be enough if they are connected to body skin.
2. To illustrate the full yogic breathing. Here it would be nice to show movements of ribs and body, too, but just movement of the body will be ok.
I have looked for some tutorials about breathing animation in Blender, but was not satisfied with them. They are too simpified, and I need to show the movements of different parts of the body -- separately and together.
I will highly appreciate advises for proper placing bones and their weights in Blender. Any other help (especially practical ) is also welcomed.