Page 7 of 8

Re: A realitic vagina

PostPosted: Tue Sep 15, 2015 1:28 pm
by wolgade
elfboi wrote:I think we could use a vulva with several new morph targets for clitoris and labia.

This isn't easy. Custom targets are applied to the base mesh. As far as I know there's no way to create proxy specific targets.

Re: A realitic vagina

PostPosted: Tue Sep 15, 2015 1:55 pm
by joepal
wolgade wrote:
elfboi wrote:I think we could use a vulva with several new morph targets for clitoris and labia.

This isn't easy. Custom targets are applied to the base mesh. As far as I know there's no way to create proxy specific targets.


I don't think there is, no.

As long as the proxy follows the base mesh reasonably (ie doesn't deviate far from the surface), the deformations are likely to work decently. But the farther out (or in) from the base mesh surface, the likelier the chance of a strange deform.

(the above is my understanding, I didn't test it excessively in practice)

Unfortunatly, the very point of a male genitalia proxy is to have stuff that hangs outside the base mesh surface.

Re: A realitic vagina

PostPosted: Wed Sep 16, 2015 8:02 am
by duststorm
That's why there are helpers for genitalia, to which these proxies are fit.
You can define targets on those helpers.

But it was never designed for detail targets in the genital areas, though. I think the use for that would be rather specific and limited.
To those who need this, I suggest creating a few proxies with variations.

Re: A realitic vagina

PostPosted: Sat Nov 14, 2015 1:24 pm
by frankyaye
I tryed to change the Proxy Female genetialia.
I am not sur if it is the right Thread
1. I copied the proxy into the clothes folder
2. I renamed the file .proxy into .mhclo
3. I created a average human mesh in Blender Make clothes
4. I tuk "Test Clothes" with the renamed file
everithing is fine until here.
I did not change anything.
But if I Make clothes from it there Are some little differences in the Mesh so it does not work in posing.
The same problem if i change it back to a Proxy as Topology.
What is wrong?
Changed the base mesh meenwhile?
Is it a bug in Make clothes?
Is it Blender? :?:

Re: A realitic vagina

PostPosted: Sun Jun 05, 2016 9:43 pm
by sidec
Hi,
I'm work with MakeHuman 1.1 and 1.2 and I haven't been able to find any traces of female genitals in available models.
Where to enable it or download?
I appreciate any help.

Re: A realitic vagina

PostPosted: Sun Jun 05, 2016 10:49 pm
by loki1950
Check the User contributed assets under proxies and topologies then go the skins section for the textures.

Enjoy the Choice :)

Re: A realitic vagina

PostPosted: Mon Jun 06, 2016 9:05 am
by sidec
thanks, however I am not able to find what you advice me. could you post screenshots or more detailed description?

Re: A realitic vagina

PostPosted: Mon Jun 06, 2016 12:02 pm
by joepal

Re: A realitic vagina

PostPosted: Tue Jun 07, 2016 3:09 am
by MTKnife
Note however that there are no skins associated with the newer proxy.

Re: A realitic vagina

PostPosted: Wed Jul 05, 2017 7:06 am
by ShadoWraith75
Manuel wrote:Fixed. The new file is already in the assets repo and should be available tomorrow, in the nightly build.
It still doesn't work in pose mode (it will be fixed in next weeks).

old_female_genital02.png


new_female_genital02.png



Hi, sorry for my newness; I'm trying to find where these proxies are, or if they're still available and work with 1.1.1. I would greatly appreciate it if somebody could point me in the right direction; I can't finish my anatomically correct birth video without them.