Symmetry
Posted: Mon Apr 07, 2008 6:22 am
Symmetry.
I use external programs to create and modify details/parts of my MakeHuman Creations as I'm sure others do as well.
Unfortunately, because MakeHuman exports an asymmetrical model/mesh/object, this can be a very slow going and
tedious process as I tend to make changes intended to modify both the left and right sides of the model.
A perfecly symmetrical base mesh would help ease tedium and speed such processes along.
I use external programs to create and modify details/parts of my MakeHuman Creations as I'm sure others do as well.
Unfortunately, because MakeHuman exports an asymmetrical model/mesh/object, this can be a very slow going and
tedious process as I tend to make changes intended to modify both the left and right sides of the model.
A perfecly symmetrical base mesh would help ease tedium and speed such processes along.