A couple of suggestions

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A couple of suggestions

Postby forsaken » Tue Jun 16, 2009 2:57 am

All from a game making perpective:

1. A way to remove mesh parts like toes for instance, or turn to boots or shoes or something.

2. A higher and lower poly mesh, for normal mapping and for game models (maybe 6000 polys).

3. A bone export without the model, and model export without the bones.

4. Weight verts to bones, weight painting.

Man if you added texture painting and sculpting with the fantasy targets, you'd have the
ultimate charactor creator.

Just ideas, I love this program :D
forsaken
 
Posts: 99
Joined: Tue Jun 16, 2009 2:39 am

Re: A couple of suggestions

Postby Manuel » Fri Jun 26, 2009 7:37 am

Point (3) is almost done :-)
The others will be added during the 1.0 development (so before the 1.0 stable).


Regards,

Manuel
Manuel
 

Re: A couple of suggestions

Postby forsaken » Sun Jun 28, 2009 7:14 am

Sweet :D
forsaken
 
Posts: 99
Joined: Tue Jun 16, 2009 2:39 am


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