Makehuman as plugin for blender 2.5

Hi. This might have been discussed before but I could not find anything about it.
Now that the limitations of the blender event system and python api are being removed in blender v2.5 is anyone working on or are there any plans to make a makehuman plugin for blender 2.5?
Ofcourse I'm not talking about abandoning makehuman as a standalone application but it would be relay cool and helpful to be able to use, shape and pose characters directly in blender.
I don't think this would be to much work either as much of makehuman is written in python and can be compiled as a module.
Another cool thing is that as I understand it anything can be animated with the new blender animation api so i think it would be possible to actually animate characters only using the pose targets so we would not need to rig the character with bones.
Now that the limitations of the blender event system and python api are being removed in blender v2.5 is anyone working on or are there any plans to make a makehuman plugin for blender 2.5?
Ofcourse I'm not talking about abandoning makehuman as a standalone application but it would be relay cool and helpful to be able to use, shape and pose characters directly in blender.
I don't think this would be to much work either as much of makehuman is written in python and can be compiled as a module.
Another cool thing is that as I understand it anything can be animated with the new blender animation api so i think it would be possible to actually animate characters only using the pose targets so we would not need to rig the character with bones.