This forum is aimed at user contributions, in the form of assets, side projects, code patches and similar.
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by christilynn » Thu Jun 28, 2012 4:17 pm
The older versions of MH would show you images of what each feature option was intended to accomplish - such as showing arrows pointing inward to the nose to let you know you could narrow noses with that feature. As MH is now it takes a lot of guesswork and TIME to figure out how to get the desired results with the feature options. Bringing back thumbnail images for feature options would make MH a lot more user friendly and less time-consuming. (After playing with it for over an hour, I still haven't figured out how to make big wide eyes - if possible!)
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christilynn
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by brkurt » Sat Jun 30, 2012 3:00 am
You asking important questions; I have addressed a few of them in the gallery. The 'big wide eyes' point is especially noteworthy, as so many potential users of MH want an animated anime/manga character. Anime eyes are outside of the human norm--the only person close is the British model Lily Cole--as is the tiny mouth and perky nose. MH is based on the statistical norms of human features that come from extensive medical studies; whereas many users want a fantasy game character, with a physique barely attainable by most of us.
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brkurt
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by Manuel » Sat Jun 30, 2012 9:42 am
christilynn wrote:The older versions of MH would show you images of what each feature option was intended to accomplish - such as showing arrows pointing inward to the nose to let you know you could narrow noses with that feature. As MH is now it takes a lot of guesswork and TIME to figure out how to get the desired results with the feature options. Bringing back thumbnail images for feature options would make MH a lot more user friendly and less time-consuming. (After playing with it for over an hour, I still haven't figured out how to make big wide eyes - if possible!)
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- This is the look of incoming alpha7 :-)
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