Sethren wrote:Well, that is fine and dandy but why don't we combine the efforts of helping the larger portion of the project and put clothes to the side as it diverges from what make human is supposed to be. Let the clothing be created in blender etc... on peoples own time.
I respect your opinion, but you must understand that no contributor to MH is paid. Therefore most people's motivation for contributing to the project will stem from personal interests or own usage purposes. What people intend to do with MakeHuman can vary a great deal, and what you wish to do with it might not be what someone else wants to do. This is because MH is artistic in nature, instead of a more technical program that conforms to a certain specification and is created for a specific purpose. Additionally core MakeHuman work needs a lot of experience that goes beyond most people's capabilities, and it's often not the most interesting. (for example the morph targets Manuel is working on -- a lot of hard work and pretty repetitive, but very important and not something everyone can do).
It's hard to find people willing to contribute actively, so we should encourage those that are willing to do so. That probably means giving everyone some (artistic) liberty.
This project is different from most opensource projects in a lot of ways (because it's both technical and artistically oriented), and it's certainly not one of the easiest types of projects to manage or keep alive. (lots of respect for Manuel for what he has achieved thus far)
The challenge will just be to moderate and coordinate this work and make a good judgement about what can or cannot go into the application in the end. This coordination is to be delegated so those that work on the features that interest you are not distracted.
In the end, if we receive contributors positively there is a chance that those contributors become more closely involved in the project and start to understand -- because of their own work -- the inner workings of makehuman better. Who knows eventually this wins us some very valuable developers that help on the core features.
You say "why don't we combine our efforts" and "let clothing be created on peoples own time". Well, I (and some others) ARE creating clothes on our own time. In fact, everyone who's working on MH is doing it on his own time, no one's getting paid. That's one of the realities of opensource software. You cannot expect anyone to fulfill your personal wishes. Everyone expects something in return for their work, whether that be eternal fame, personal satisfaction, a payment or other motives.
If you ever want to join our combined effort to develop MakeHuman, in any way that can help, we welcome you. Unfortunately there is a painful shortage of active people which slows down the release schedule considerably. Extra help is very welcome!
That being said, I agree that lately a lot of the threads on the forum are clothes-oriented. Maybe a bit too much. It would be better if things were a bit more organized, instead of 10s of threads that deal witth the same subject and hide all the rest. I hope we can fix this in the future.