running/looping a bvh in the gui

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running/looping a bvh in the gui

Postby clausawits » Mon Feb 20, 2012 2:39 am

Just an way-out there idea inspired by this video:
http://youtu.be/KLoBXRPR3MA
Have a standing/breathing/blinking bvh that will run continually while you are using the gui... 99% pointless, but...

sorry if someone has already posted such an idea...
clausawits
 
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Re: running/looping a bvh in the gui

Postby dmbasso » Mon Feb 20, 2012 2:38 pm

Not pointless at all. Our visual system is designed to analyse dynamic scenes, and the temporal dimension is as important as the spatial ones for bringing realism to a character.
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